The party arrives in Edge Town, explores the city, and gets involved in pit fighting
Strange interference forces the Yellowbelly to ground. The party tracks the problem to an ancient lake shrine, where they find hints of the return of an ancient evil.
The party leaves Kolinville, bound for the city of Edge Town. Along the way, they investigate the remains of a downed ship and find hints of a looming threat.
“The problem with a ‘land of opportunity’ is that it tends to attract opportunists” – Follow along with my process as I create a frontier city setting for my current campaign!
The party meet with the Bull King, hoping to find a peaceful solution to the looming conflict.
The party arrange a parley with the Bull King, and resolve a politically tense situation back in Kolinville.
The party return to Kolinville, which is recovering from a brutal raid by the Bull King. When they set out to learn more about this warlord, they find much more than they bargained for.
The party delve into a hobgoblin hideout, but not everything is as it seems.